Celebrating the 2024-2025 School Year: Staff Party, Student Showcase + Global Education Fair

Last week, we hosted our annual Staff Party that brought MTM’s faculty and staff together to celebrate the end of another successful school year. Held at our campus, we honoured the team’s hard work and support in guiding students toward creative excellence with a wholesome potluck!
 
Here’s a look at some of the amazing artwork from our students this 2024-2025 school year:
 
Artwork by 2nd Year Animation Student Karleigh Hollands – Intermediate Character Design

 

Artwork by 2nd Year Animation Student J’nia Brown – Animation 2A (Background Design)

 

Artwork by 3rd Year Animation Student Trinity Stephens – 2D Short Film Production

 

Artwork by 2nd Year Concept Art Student David Gu – Portrait Painting in Oils

 

Artwork by 3rd Year Concept Art Student Kay Lui – Advanced Props and Objects

 

Artwork by 4th Year Concept Art Student Vlad Craciun – Advanced Creature Design

 

Artwork by 1st Year Student Isabelle Albanese – Design and Composition

 

Artwork by 4th Year Illustration Student Rafael Fernandez – Illustration 2

 


Global Education Fair

On Saturday, April 26th, we were invited to the Global Education Fair at the atrium of our campus at 95 Moatfield Drive. Thank you to everyone who stopped by our booth!

 

MTM Instructor Dave Ross holding up a live drawing at the Global Education Fair.

 

MTM Instructor Dave Ross drawing at the Global Education Fair.

See you in the 2025-2026 school year!

The 2D Animation Artist is definitely not a thing of the past – Interview with Josh Hill

 

An Interview with Animator and MTM Graduate Josh Hill by MTM Outreach Director, Natalie Kauffman

 

It’s a good thing Josh Hill didn’t listen to people’s advice when he was considering what kind of animation to focus on when he started at Max the Mutt (MTM) in 2014. At that time, a lot of people outside of MTM were saying 2D animation also known as traditional hand-drawn animation, was dead. Well, they were wrong.

Josh’s Journey Through Traditional Hand-Drawn Animation

We caught up with Josh, a 2018 Animation Program grad, who discusses getting his first job at YOWZA! Animation for the Netflix Series, Green Eggs and Ham, as a 2D animator. He landed this job while still completing his last year of school. He found out about the job from one of his instructors at MTM who knew that he loved traditional hand-drawn animation. Josh applied for the job by submitting a demo reel, and he got it! “I was on a high kinda after that…’cause I scored my dream job!”. It’s this kind of small community where instructors, who are working professionals, really help our grads to land the job of their dreams, that makes MTM special. 

traditional hand-drawn animation art

Take a listen to hear Josh’s story and find how he’s adjusting to working from home during the COVID-19 pandemic, and other interesting anecdotes.  Images of Josh’s drawings and video clips are also played throughout the interview so you can get a good glimpse into what he does. For any students currently in or considering a career in animation, particularly 2D animation or traditional hand-drawn animation, this is a great interview of someone who pursued what he loved doing and made it work!

Interested in pursuing a career in Animation? Check out our Diploma program! Just want to give Animation a try? We have a series of Traditional and Digital Animation workshops that anyone can enjoy!

You can also view the video on Instagram, in Part 1 and Part 2.

Josh Hill is a Max the Mutt graduate who specializes in traditional hand-drawn animation

Thanks Josh! We look forward to hearing what’s next for you!


Interested in hearing what our other alumni are up to? Read some of their amazing stories or check out a selection of their artwork from their time at MTM.

The Case for Storyboarding & Animatics Being Crucial in Creating a Successful Animation Project

Imagine trying to verbally explain to someone exactly how the story you want to animate will unfold from start to finish.

There, now you’re starting to get an idea of the importance of storyboarding for any animation project. Storyboards show “shot by shot” where the camera will be, and how the visuals will tell the story. The camera can change perspective, change angle, the camera can pull back for a long shot or truck-in for a close-up. All of this effects how the audience feels, and what is visually communicated. Storyboards are perhaps more important in classical and computer animation than in live-action projects: while capturing even a single angle can be costly in either medium. The implications of correcting even a small character action in animation can be far more complex than in live action.  Once there is a storyboard, all the shots are linked together with a dummy soundtrack to create an “animatic.” The animatic gives a better idea of how the visual storytelling is working and hopefully identifies problem areas.

Why is Storyboarding, and Subsequently Creating The Animatic so Important in an Animation Project?

If you look at all the benefits of storyboarding for either a live action project or animation projects, the implications, as previously mentioned, are more profound and important for animation than for live action. An effective animatic is a proving ground.

Proof of Concept

Concept art helps to clarify a vision. The “fun pack” includes character designs, locations and props. These are needed in order to create the storyboard. The storyboard helps us envision the film  shot by shot. Next comes the animatic which includes the soundtrack and timing, and confirms that the plan for the film will work.

Will the Action Work

Once we have the animatic, very often areas that need to be revised are identified.

Storyboard Revisions are then made, and a revised animatic created

Followed by another meeting for final approval from the producers, the director and the animation director.

Confirming the Budget

It’s one thing to prove the concept and determine the animation will work, but can it all be done within budget? Storyboards give a clearer idea of the complexity of the final product, sound and vision, and that makes for more accurate budgeting.

Streamlines the Entire Production

In summary, storyboards are useful in every stage of animation production.

This is why Storyboarding is an important component of the Classical & Computer Animation & Production Diploma here at Max the Mutt. Contact us to learn more.